¿Are you interested in the exciting world of Artificial Intelligence applied to games? In this course yo will learn to use Unity ML-Agents, in a clear, simple and direct way.
We will create two projects, to learn two different ways to configure the ML Agents. Then we will create a mini game using the second project, to apply all our knowledge to an NPC.
The first project is really basic, and ugly, really ugly. But it’s the best options. We will put our focus on understanding how Unity Machine Learning works. We will create a basic NPC and our main work will be configure the training environment and improve the training process.
The second project is a little bit more complex, and best looking. But the main difference is the Character this time it’s a humanoid type character, and we use a space type discrete instead of continuous…. ?¿?¿? Don’t worry, you are going to understand it in a few videos.
At the end we are going to create a Mini Game!!!! And play against the recent trained Agent.
Curriculum
- 4 Sections
- 10 Lessons
- 10 Weeks
- Introduction1
- First Project using Machine Learning Agents6
- Second project with ML-Agents and MiniGame2
- Extras1